You can either continue with Fulke's story by heading to the Fiery Ambush quest, or, you can do what we recommend at this point, which is tackle the Chipping Away quest. This could potentially affect the outcome of your playthrough's ending and it could prevent you from reaching the true ending.ĭO NOT punch Sigurd either when presented with the opportunity for the same reasons that we recommend not punching Basim. When given the prompts, "Take a breath" or "Punch Basim," DO NOT punch Basim. Once you've defeated all of the enemies, a cutscene will start. The Standard Bearers have weak points on their left foot and their right arm. Focus on the three standard bearers while Basim and Sigurd take out the standard enemies. Soon after, Eadwyn will arrive and Eivor will lose their cool. Inside, you'll find a dead Brother Paul and no stone in sight. Now you can open the door behind the cargo. You should see a moveable stack of cargo - destroy the crate to the left of it and then move the cargo to the left. When you arrive at a building, follow Fulke up the ladder and into the room. Albanes and sees you following Fulke to go see her mysterious stone that your brother, Sigurd, is especially interested in seeing. Head to the longhouse and talk to Sigurd. Speak to Sigurd To begin the quest, get back to Ravensthorpe. This quest is given to you immediately after you complete Pilgrimage to St. Here’s a walkthrough of Of All That Has Passed in AC Valhalla.
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